My Top 250 Favorite Video Games (220-211)

220.) South Park: The Stick of Truth (2014) - PlayStation 3


Developer: Obsidian Entertainment  

Publisher: Ubisoft

Director: Chris Brion, Chris Parker, Zane Lyon



South Park as a whole is kind of hit and miss for me. However, this game might be my favorite piece of South Park media ever. The jokes completely hit, the game is actually a really fun RPG. Obsidian is a pretty talented developer and the combination of them and Trey Parker and Matt Stone was just perfect.


219.) Kingdom Hearts (2002) - PlayStation 2


Developer: Square

Publisher: Square ElectronicArts

Director: Tetsuya Nomura



This is another of those games I wish I had played more of. I will beat it eventually, I own the first two games and they’re all on Game Pass, they’re on the list, just need to get to them. This period of gaming history, my focus was on other things. Much of the PS2 era, I’m having to circle back around to. However, like I’ve said before, huge Disney fan and from what I’ve played (through Wonderland), this is just a fantastic game. I know from reputation the series is either a love or hate, but from what I know of the series so far, I love it.


218.) DuckTales (1989) - NES


Developer: Capcom

Publisher: Capcom

Director: N/A



Just a completely perfect platformer. The remake is pretty good too, but the original game is where it’s at. Such a fun and charming game!


217.) Fatal Frame (2001) - PlayStation 2


Developer: Tecmo

Publisher: Tecmo

Director: Makoto Shibata



Caveat, I haven’t played this game since around 02-03. Some of this list is the feeling or impression a game left me with, at the time though, kind of in the midst of the asian horror boom, Fatal Frame was just perfect. Amazing atmosphere, completely creepy and to this day, pretty original game play wise. Having to raise a camera to see the ghosts is just a fantastic concept, I would love to see a modern version of this done with a decent budget.


216.) Command & Conquer (1995) - PC


Developer: Westwood Studios 

Publisher: Virgin Interactive Entertainment

Director: N/A



So I lean toward StarCraft when it comes to RTS’s that I love and spent hours playing, but the original Command & Conquer was a pretty good game in it’s own right. I played quite a bit of time playing this game, I know the series went off into camp, with some over-the-top FMV and I’d like to play those some day too.


215.) Destiny 2 (2020) - Xbox Series X


Developer: Bungie

Publisher: Bungie

Director: Christopher Barrett, Luke Smith, Ryan Ellis



So I recently got a Xbox Series X, graphically the game that shines the best on it so far is Destiny 2. I played a bit of the first Destiny and played the beta of Destiny 2. I always liked Destiny, but never loved it the way that I loved the Bungie made Halo games, so I downloaded the game and started to play it. Imagine my surprise when it started me out in the opening location of the original Destiny game. I don’t know if that’s widely well known, I feel pretty up to date in gaming news, I knew Destiny 2 went free to play, but I did not know that the content of Destiny 2 encapsulated the entirety of the Destiny experience. Anyway, I’ve played a couple hours so far and I’m really enjoying it. I do wish the story were stronger, Bungie have never been great at telling a narrative, even just through the game play, ala Valve, the lore is always hidden off to the side and I expect the same here.


214.) Duck Hunt (1985) - NES


Developer: Nintendo R&D1

Publisher: Publisher

Director: N/A



Probably one of the games I’ve played the most over the years, between this and Super Mario Bros., since they came with the NES that my family had (I believe my Dad actually bought it for my older sister and somehow I ended up with it?). Everyone hated that dog, but man, for such simple game play the game was pretty addicting. Surprised Nintendo hasn’t tried to do something interesting with the IP, especially during the Wii era.


213.) Hellblade: Senua's Sacrifice (2018) -  Xbox One S


Developer: Ninja Theory

Publisher: Ninja Theory

Director: Tameem Antoniades



So for this list, I’m keeping track of the stats (consoles, year, publisher etc.,) to see what my favorite year in gaming was, what’s my preferred console, favorite publisher and I’m pretty sure Ninja Theory will be up towards the top of favorite developer. I absolutely love their games, their sense of storytelling in gaming, the various ways they go about that storytelling is, near the top of gaming. I love nearly everything about Hellblade, the sense of place, the atmosphere, the acting all of it is just incredible. The game play holds the game down for me, otherwise it could be much, much higher on this list. It’s not bad, it’s just kind of okay. Otherwise, really great stuff and that first trailer for the second game has me so hyped for what they can do on the Xbox Series X.


212.) ActRaiser (1991) - SNES


Developer: Quintet 

Publisher: Enix

Director: Masaya Hashimoto




So I posted two photos because to me, ActRaiser is both of these things and without the other, it’s just another action side scroller and not a very interesting game. But the simulation, building a civilization and then cutting to an action level to defend areas is what made this game so special. Shame it’s a dead IP, because it feels like in this God of War era of gaming (either style of GoW) they could really do something interesting. Even in the previous game, Hellblade, I could see an updated ActRaiser that does something along those lines.


211.) Fantasy Zone II: The Tears of Opa-Opa (1987) - SMS


Developer: Sega

Publisher: Sega

Director: N/A



This is the other game I remember watching my Dad play hours of, only with this one, I played quite a bit of it too. Again, like with Alex Kidd, it saddens me that this is a dead IP, such a unique style, so colorful and fun and we’ve lost a lot of that, especially in the past couple generations where everything runs off of Unreal engine (an amazing engine I think, but has to be used correctly). In ways, I hope that rumor (I know, I know) of Microsoft buying Sega ends up happening, Microsoft has a sense of respect and history of gaming (led by Phil Spencer) that I’m not really sure is present in modern day Sega. Like is this game easily accessible? I doubt it, I wouldn't know outside of emulators how to get it and that's a shame, could easily be on iOS.


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