My Top 250 Favorite Video Games (240-231)
So, some spoilers here for the games involved, as the list goes on and I have more to say about the individual games, the spoilers will probably get heavier. This is not a list of what I consider the best video games of all time, rather, of the games that I have played, these are my favorite for a variety of reasons. So, here we go!
240.) Doom (2016) - PlayStation 4 Developer: id Software Publisher: Bethesda Softworks Directors: Marty Stratton, Hugo Martin
Disclosure; I have yet to beat this game and it may well end up higher on this list when all is said and done. I think I’m about halfway through and what I’ve played I’ve loved. There were many questions among gaming media about the need and execution of a modern Doom game (especially from Giant Bomb, there was a lot of pre-release scepticism that a modern day Doom game would work - oops). This game ended up on many of their favorite games of 2016 lists. Perfect representation of Doom in modern gaming. It’s got everything you could want from a Doom game, fast, twitch gameplay. The metal music and demonic imagery. Just a perfect game to start this list out, pure fun.
239.) Where in the World is Carmen Sandiego? (1985) - PC
Developer: Broderbund
Publisher: Broderbund
Director: Info on wiki, but I don't want to credit the wrong person!
I miss this genre of games, educational based games. They very well might still exist, but they’re hidden from me at the moment. Loved being able to sit down at school and play a video game, but also do a bit of learning!
238.) Q*Bert (1983) - ColecoVision
Developer: Gottlieb
Publisher: Gottlieb, Parker Brothers
Director: Warren Davis, Jeff Lee
For this era of arcade ports, the ColecoVision is by far my favorite system. Pitch perfect version of an amazingly fun game!
237.) Cruis’n USA (1996) - Nintendo 64
Developer: Williams Entertainment Development Division - San Diego
Publisher: Nintendo
Director: Eugene Jarvis
Just like with Q*Bert, my memories of this game is that it’s a pitch perfect port of the arcade game. I love arcade style racers, the more arcadey the better for me and the original Cruis’n game was just so much fun.
Huhhh. TIL Zillion was based on an anime. Of course I knew it had an anime aesthetic, but I didn’t actually know that until today. I don’t know that I played a ton of Zillion myself, I think as a kid I leaned more towards the sequel which if memory serves was a little more action focused. But my Dad, who has since passed, I have so many memories of him playing this game (and Fantasy Zone II) and I remember just watching and being really interested in the puzzle solving and the (now we know it as) Metroid-vania style gameplay. Underrated gem and one of the reasons I want to do this list, to shine the light on some games that I’ve loved that some may not know much about.
235.) Dante’s Inferno (2010) - PlayStation 3
Developer: Visceral Games
Publisher: Electronic Arts
Director: Jonathan Knight, Stephen Barry
You know, was it in poor taste to adapt this piece of classic literature as an ultra violent, nudity filled version of hell? Probably. But in terms of sheer gameplay and design, 2010’s Dante’s Inferno was as good of a God of War clone that you could hope for and in many aspects, it’s my favorite game of that style that isn’t one of the first two GoW games.
234.) BurgerTime (1984) - ColecoVision
Developer: Mattel Publisher: Coleco Director: N/A
Like I said, the Coleco was just an amazing machine for arcade ports during this generation of gaming and BurgerTime was such a fun game!
This list isn’t just going to be filled with nostalgic games, I promise, but that’s a big part of our favorite things right? In no way am I claiming these are the best games ever or something like that, I don’t feel qualified to have the knowledge of gaming that I could make a claim like that, a Jeff Gerstmann or Jeff Green, people that have been around gaming for longer would be better at doing something like that. But this list is of the games I have played, these are my favorite for a variety of reasons. I spent so much time with this game, designing a coaster, failing, going back to the design portion of the game and tweaking, then going back and watching the ride through of the coaster. I haven’t spent a lot of time with Sim-style games since the 1990s, mainly because I got out of PC gaming, but these early Sim games I loved.
232.) Sonic the Hedgehog 2 (1992) - Genesis
Developer: Sega Technical Insitutute
Publisher: Sega
Director: Masaharu Yoshii
In retrospect, Sonic the Hedgehog 2 is probably my least favorite of the original trilogy of games. As a kid, however, the inclusion of Tails and the ability to play co-operatively (with my Dad or a friend) was the perfect evolution of the series to me and I absolutely loved the inclusion of the spin dash.
231.) Clubhouse Games (2005) - Nintendo DS
Developer: Agenda
Publisher: Nintendo
Director: N/A
So I think this is a fantastic game, it’s a variety of mini games (card games, board games, bowling etc) and I think they have a newer version on the Switch (which I don’t have yet, but will eventually buy) but the reason I love this game, is that at the time I was playing it my (now wife) girlfriend and I were involved in a long distance relationship. Those are tough, so you need to find things that close the gap of that distance for you and for us, the Nintendo DS was a great device. We played this, we played Mario Kart DS and we just had a great time connecting together through gaming.










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